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Thursday, July 2, 2026
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Issue №32
Thursday, July 2, 2026 · Global Edition
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Latest From the Editor: Why We Built Pro Slot Games

Video Games

The latest video games coverage from Pro Slot Games — sourced, named-byline reporting, analysis and guides from editors who know the games.

Video Games RETROSPECTIVE

The Long Evolution of Open-World Game Design

From sprawling but empty maps to worlds designed around curiosity and systems, the open-world genre has spent two decades learning that size…

Devin Cross · Jun 14

Video Games EXPLAINER

Why Elden Ring’s Open World Actually Works

Most open worlds guide you with markers and checklists. Elden Ring succeeds by doing almost the opposite — trusting curiosity, sightlines, and…

Devin Cross · Jun 11

Video Games ANALYSIS

Why Baldur’s Gate 3 Became a Landmark CRPG

Larian's adaptation of Dungeons & Dragons didn't just revive a dormant series — it reset expectations for how reactive and generous a…

Devin Cross · Jun 2

Video Games RETROSPECTIVE

The Enduring Design Logic of Dark Souls

Dark Souls is remembered for difficulty, but its lasting influence comes from something subtler: an interlocking world, deliberate feedback, and respect for…

Devin Cross · May 30

Video Games ANALYSIS

How Live-Service Games Rewired Console Gaming

The shift from finished products to perpetually updated platforms changed how consoles are used, how games are budgeted, and what it means…

Devin Cross · May 27

Video Games EXPLAINER

What Actually Makes a Great Immersive Sim

The immersive sim is one of gaming's most influential and least understood genres. Its defining trait isn't stealth or shooting — it's…

Devin Cross · May 24