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Issue №32
Thursday, July 2, 2026 · Global Edition
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Latest From the Editor: Why We Built Pro Slot Games

Tomas Reinhardt

Board Games & Tabletop Editor · Pro Slot Games

Board games, tabletop RPGs, and miniatures — reviews, buying guides, and the hobby's design

Tomas Reinhardt runs the board games and tabletop desk at Pro Slot Games, covering a corner of the hobby that spans everything you play at a table with other people: modern board games, tabletop role-playing systems, and the miniatures and wargaming scene. It is a beat with deep roots and a fervent community, and Reinhardt approaches it as someone who respects both the craft of design and the social ritual that makes tabletop different from any screen-based game.

His central interest is design — how a board game's rules create tension, how a worker-placement or deck-building engine actually functions, why a classic like Catan or a modern heavyweight endures while a slickly produced imitator falls flat. He writes about tabletop RPGs with the same lens, treating a system's rules as a set of design decisions with real consequences for how a story unfolds at the table. On the miniatures side, he covers the games, the hobby of building and painting, and the long tradition of wargaming with genuine affection and a critic's eye. He is comfortable being opinionated about a design, but only after he has explained clearly how it works.

Reinhardt takes the buying-guide part of his remit seriously, because tabletop is an expensive hobby and readers make real purchasing decisions on the strength of a recommendation. That raises his bar for honesty. He holds the desk to describing games accurately — real publishers, real designers, real mechanics — and to being upfront about the nature of the coverage: these are informed analyses and guides to games that genuinely exist, not fabricated play-session diaries or invented sales figures. If a game is widely regarded as a modern classic, he will say so and explain why; he will not manufacture a statistic to prove it.

He is also a historian of the hobby by temperament, keen to connect the current wave of tabletop design to what came before it and to give convention culture and the broader community their due. His editorial voice is warm, precise, and knowledgeable — the kind of writing that treats readers as fellow hobbyists rather than marks. Under Reinhardt, the tabletop desk is a place where the games are described truthfully, the recommendations are earned, and the enthusiasm never comes at the expense of accuracy.

board game designtabletop rpgsminiatures wargaminghobby buying guidestabletop history

9 articles · editorial@proslotgames.com

Latest from Tomas Reinhardt

Board & Tabletop EXPLAINER

The Biggest Tabletop Conventions, Explained

Gen Con and Spiel are the two poles the tabletop calendar orbits. Here is what each convention is, how they differ, and…

Tomas Reinhardt · Jun 23

Board & Tabletop EXPLAINER

The Warhammer 40,000 Hobby, Explained

Warhammer 40,000 is a game, but it is also a modeling, painting, and collecting hobby. Here is how the three parts fit…

Tomas Reinhardt · Jun 15

Board & Tabletop FEATURE

The Legacy Board Game Format, Explained

Legacy games ask you to permanently change the box — tearing cards, applying stickers, writing on the board. Here is how the…

Tomas Reinhardt · Jun 11

Board & Tabletop EXPLAINER

Pathfinder vs Dungeons & Dragons: How They Differ

The two biggest fantasy tabletop RPGs share a common ancestor but pull in different directions. Here is what actually separates Pathfinder from…

Tomas Reinhardt · Jun 3

Board & Tabletop GUIDE

How to Get Into Dungeons & Dragons 5e

The world's most popular tabletop RPG is more approachable than its reputation suggests. Here is a clear, honest path from curious newcomer…

Tomas Reinhardt · May 30

Board & Tabletop GUIDE

What Makes a Great Gateway Board Game

A gateway game is the one you hand a skeptic to turn them into a player. Here is what separates the great…

Tomas Reinhardt · May 26